- 2 computers: one computer showing progress and storyline across the project and the other showing the flash animation
- Powerpoint presentation (Me)Posters showing: Problem space, Aim, tech description (Sarah & Yuan)
- Present 5 dices, showing 5 different ideas and materials to the potential users.
- Prepare intro for each team member
- Plan A: arduino
- Plan B: Animation and scenario
Sunday, May 31, 2009
To do....
Final presentation plan:
Thursday, May 21, 2009
Feedback
Take pics of the mockup
The posters are for information (Others to know what it is about, be descriptive)
ISSUES:
The posters are for information (Others to know what it is about, be descriptive)
ISSUES:
- Will not develop the powerboard, instead will have a "diorama" type interaction
- Instead of dots, have differente setups (kitchen, gaming, etc) on every face
- Gesture recognition (If I move the dice twice up and then to the left it will trigger a setup)
- How to make people aware of the battery level (indicator)?
Class Notes 7-20/4/09
- Possible use of vibration sensor so that when the dice stops it will trigger a signal
- Keep track on background and inspiration
- Assignments:
- Jono (Flash animation)
- Build a dice (foam, wood, plastic...)
- Show gathered data and organize it (Sarah and Yuan)
- Posters (Andy)
Design for extreme cases...engage
Monday, April 6, 2009
Class Notes March 31st.
How to build the Power Dice?
Got the shaking dynamo, probably will use bluetooth, probably will use arduino gyro...very doable?
Still to figure out:
- Mold: plaster and marbles
- Dice: Silicon
- Core containing the Hardware.
Got the shaking dynamo, probably will use bluetooth, probably will use arduino gyro...very doable?
Still to figure out:
- Power specifications
- Interconnect everything
Class Notes March 23th
Think of a different context
Domestic technology?
INTENDED EXPERIENCE
Playful: make it playful and educational (Family together) in the same room?
Metaphor (Improve communication among family members)
TECH:
Arduino + Accelerometer/Gyroscope
Dynamo (shaking torch)
CONSTRAINTS:
Bathroom, Technology?, cultural, support family coordination?
Use colour tags
At night it switches everything off!
Interaction with everyday actions
Are We designing for a specific situation?
LED's? Light the cube? Randomize pictures?
Domestic technology?
INTENDED EXPERIENCE
Playful: make it playful and educational (Family together) in the same room?
Metaphor (Improve communication among family members)
TECH:
Arduino + Accelerometer/Gyroscope
Dynamo (shaking torch)
CONSTRAINTS:
Bathroom, Technology?, cultural, support family coordination?
Use colour tags
At night it switches everything off!
Interaction with everyday actions
Are We designing for a specific situation?
LED's? Light the cube? Randomize pictures?
Class Notes March 16th
- Reuse components
- Collaborating projects
- Provide detail that demonstrates the level of engagement with the project (What is it?)
- Balance with something that can be feasible
- T-shirt that encourages a better behavior
- Self-erasing paper
- Clock or device that shows how polluted the air is
- Use body heat to recharge
- Solar-powered devices like remote controls
- Virtual or physical character whose ife depends on energy saving
- Marquee like "Wall of Eyes"
- USB heating device
- LED shoes (responses to steps...faster...etc)
- LCD screen that rotates using a remote control
- Acceleration chair that simulates movements (acceleration)
- Wall of LED's with sensors
- Electric saving dice
General Context? Interactivity?
Two main options:
Shoes:
Everyday user
Sensor or pedometer to measure pulse, how weared out the shoes are? Awareness at night, Weight measuring.
Dice:
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